
Bear Program
To earn the Bear Badge, a Cub Scout
must complete 12 achievements out of a possible 24 that are offered
in the book. The achievements are grouped in 4 major areas, GOD,
COUNTRY, FAMILY, and SELF. Within each group, a required number of
achievements must be completed, as indicated below. Also, any
achievements that they do NOT use to earn the Bear Badge may
be used to earn Arrow Points.
(Note that these achievements, as were
the Wolf activities, are primarily done at home and signed off by an
adult family member after the boy has completed each one. The book
is then shown to the Den Leader who records the progress and also
signs the boy's book.)
The Bear Achievements are as follows,
page number references to the Bear Book are in parenthesis.
If the Cub Scout has not previously
earned the Bobcat Badge, it must be earned first.
ACHIEVEMENTS
GOD (Do ONE of the
following)
- WAYS WE
WORSHIP (Page 24)
Practice your religion as you are taught in your home,
church, synagogue, mosque, or other religious community.
- EMBLEMS OF
FAITH (Page 26)
Earn the religious emblem of your faith.
COUNTRY (Do
THREE of the following)
- WHAT
MAKES AMERICA SPECIAL? (Page 30)
(Do requirement (a) and three of the other six requirements.
- Write or tell what makes
America special to you.
- With the help of your family
or den leader, find out about two famous
Americans. Tell the things they did or are doing to
improve our way of life.
- Find out something about the
old homes near where you live. Go and see two of them.
- Find out where places of
historical interest are located in or near
your town or city. Go and visit one of them
with your family or den.
- Choose a state; it can
be your favorite one or your home state. Name its
state bird, tree, and flower. Describe its flag. Give the
date it was admitted to the union.
- Be a member of the color
guard in a flag ceremony for your den or pack.
- Display the U.S. flag in your
home or fly it on three national holidays.
- TALL
TALES (Page 36)
Do all three requirements.
- Tell in your own words what
folklore is. List some folklore stories, folk songs, or
historical legends from your own state or part of the
country.
- Name at least five stories
about American folklore. Point out on a United States map
where they happened.
- Read two folklore stories and
tell your favorite one to your den.
-
SHARING YOUR WORLD WITH WILDLIFE (Page 44)
This achievement is also part of the
World Conservation Award.
Do four of the following requirements.
- Choose a bird or animal that
you like and find out how it lives. Make a poster showing
what you have learned.
- Build or make a bird feeder
or birdhouse.
- Explain what a wildlife
conservation officer does.
- Visit one of the following:
Zoo, Nature center, Wildlife refuge, Game preserve.
- Name one animal that has
become extinct in the last 100 years. Tell why animals
become extinct. Name one animal that is on the
endangered species list.
- TAKE
CARE OF YOUR PLANET (Page 50)
Do three of the following requirements.
- Save 5 pounds of glass or
aluminum, or 1 month of daily newspapers.
Turn them in at a recycling center
or use your community's recycling service.
- Plant a tree in your yard, or
on the grounds of the group that operates your Cub Scout
pack, or in a park or other public place. Be
sure to get permission first.
- Call city or county officials
or your trash hauling company and find out what happens to
your trash after it is hauled away.
- Do a water-usage survey in
your home. Note all the ways water is used. Look for any
dripping faucets.
- Discuss with an adult
in your family the ways your family uses energy.
- Find out more about your
family's use of electricity.
- LAW
ENFORCEMENT IS A BIG JOB (Page 58)
Do four of the following requirements.
- Make a set of your own
fingerprints.
- Make a plaster cast of a
shoeprint.
- Check the doors and windows
of your home.
- Visit your local sheriff's
office or police station.
- Be sure you know where to get
help in your neighborhood.
- Be sure fire and police
numbers are listed by the phone at your home.
- Know what you can do to help
law enforcement.
FAMILY (Do FOUR
of the following)
- THE PAST
IS EXCITING AND IMPORTANT (Page 64)
Do three of the following requirements.
- Visit your library or
newspaper office. Ask to see back issues of newspapers or an
almanac.
- Find someone who was a Cub
Scout a long time ago. Talk with him about what Cub Scouting
was like then.
- Start or add to an existing
pack scrapbook.
- Trace your family back
through your grandparents or great- grandparents; or, talk
to a grandparent about what it was like when he or she was
younger.
- Find out some history about
your community.
- Write in a journal
for 2 weeks.
- WHAT'S
COOKING? (Page 70)
Do four of the following requirements.
- With an adult, bake cookies.
- With an adult, make snacks
for the next den meeting part of your supper.
- Prepare one part of your
breakfast, one part of your lunch, and one part of your
supper.
- Make a list of the 'junk'
foods you eat. Discuss "junk" food with a parent or
teacher.
- Make some trail food for a
hike.
- Make a dessert for your
family.
- FAMILY FUN
(Page 78)
Do both of these requirements.
- Go on a trip with members of
your family.
- Have a
"family-make-and-do-night."
- BE READY!
(Page 82)
Do the first four requirements; the last one is recommended, but
not required.
- Tell what to do in case of an
accident in the home. A family member needs help. Someone's
clothes catch on fire.
- Tell what to do in case of a
water accident.
- Tell what to do in case of a
school bus accident.
- Tell what to do in case of a
car accident.
- Have a health checkup by a
physician (optional).
- FAMILY
OUTDOOR ADVENTURE (Page 90)
Do three of the following requirements.
- Go camping with your family.
- Go on a hike with your
family.
- Have a picnic with your
family.
- Attend an outdoor event with
your family.
- Plan your outdoor family day.
- SAVING
WELL, SPENDING WELL (Page 96)
Do four of the following requirements.
- Go grocery shopping with a
parent or other adult member of your family.
- Set up a savings account.
- Keep a record of how you
spend money for 2 weeks.
- Pretend you are shopping for
a car for your family.
- Discuss family finances with
a parent or guardian.
- Play a board game with your
family that involves the use of play money.
- With an adult, figure out how
much it costs for each person in your home to eat one meal.
SELF (do FOUR of
the following)
- RIDE RIGHT
(Page 102)
Do requirement (a) and three more of the other six requirements.
- Know the rules for bike
safety. If your town requires a bicycle license, be sure to
get one.
- Learn to ride a bike, if you
haven't by now. Show that you can follow a winding course
for 60 feet doing sharp left and right turns, a U-turn, and
an emergency stop.
- Keep your bike in good shape.
Identify the parts of a bike that should be checked often.
- Change a tire on a bicycle.
- Protect your bike from theft.
Use a bicycle lock.
- Ride a bike for 1 mile
without rest, and be sure to obey all traffic rules.
- Plan and take a family bike
hike.
- GAMES,
GAMES, GAMES! (Page 108)
Do two of the following requirements.
- Set up the equipment and play
any two of these outdoor games with your family or friends.
(Backyard golf, Badminton, Croquet, Sidewalk
shuffleboard, Kickball, Softball, Tetherball, Horseshoes,
Volleyball)
- Play two organized games with
your den.
- Select a game that your den
has never played. Explain the rules. Tell them how to play
it, and then play it with them.
-
BUILDING MUSCLES (Page 112)
Do all of the following requirements.
- Do physical fitness
stretching exercises. Then do curl-ups, push-ups, the
standing long jump, and the softball throw.
- With a friend, compete in at
least six different two-person contests. (Many examples
in book.)
- Compete with your den or pack
in the crab relay, gorilla relay, 30-yard dash, and kangaroo
relay.
NOTE TO PARENTS: If a licensed
physician certifies that the Cub Scout's physical condition for
an indeterminable time doesn't permit him to do three of the
requirements in this achievement, the Cubmaster and pack
committee may authorize substitution of any three Arrow Point
electives.
-
INFORMATION, PLEASE - (Page 118)
Do requirement (a) and three more of the following requirements.
- With an adult in your family,
choose a TV show. Watch it together.
- Play a game of charades at
your den meeting or with your family at home.
- Visit a newspaper office, or
a TV or radio station and talk to a news reporter.
- Use a computer to get
information. Write, spell-check, and print out a report on
what you learned.
- Write a letter to a company
that makes something you use. Use e-mail or the U.S. Postal
Service.
- Talk with a parent or other
family member about how getting and giving facts fits into
his or her job.
- JOT IT DOWN
(Page 122)
Do five of the following requirements.
- Make a list of the things you
want to do today. Check them off when you have done them.
- Write two letters to
relatives or friends.
- Keep a daily record of your
activities for 2 weeks.
- Write an invitation to
someone.
- Write a story about something
you have done with your family.
- Write a thank-you note.
- Write about the
activities of your den.
-
SHAVINGS AND CHIPS (Page 128)
Do all of the following requirements.
- Know the safety rules for
handling a knife.
- Show that you know how to
take care of and use a pocketknife.
- Make a carving with a
pocketknife. Work with your den leader or other adult when
doing this.
- Earn the
Whittling Chip card.
- SAWDUST
AND NAILS (Page 134)
Do all of the following requirements.
- Show how to use and take care
of four of these tools.
(Crescent wrench, Coping saw, C-clamp, Hand saw, Drill bit,
Hammer, Hand drill, Bench vise, Wood plane, Screwdriver,
Pliers)
- Build your own tool box.
- Use at least two tools listed
in requirement (a) to fix something.
- BUILD A
MODEL (Page 138)
Do three of the following requirements.
- Build a model from a kit.
- Build a display for one of
your models.
- Pretend you are planning to
change the furniture layout in one of the rooms in your
home.
- Make a model of a mountain, a
meadow, a canyon, or a river.
- Go and see a model of a
shopping center or new building that is on display
somewhere.
- Make a model of a rocket,
boat, car, or plane.
- TYING IT
ALL UP (Page 142)
Do five of the following requirements.
- Whip the ends of a rope.
- Tie a square knot, bowline,
sheet bend, two half hitches, and slip knot. Tell how each
knot is used.
- Learn how to keep a rope from
tangling.
- Coil a rope. Throw it,
hitting a 2-foot square marker 20 feet away.
- Learn a magic rope trick.
- Make your own rope.
- SPORTS,
SPORTS, SPORTS (Page 150)
Do all of the following requirements.
- Learn the rules of
and how to play three team sports.
- Learn the rules of
and how to play two sports in which only one person is on
each side.
- Take part in one team and one
individual sport.
- Watch a sport on TV with a
parent or some other member of your family.
- Attend a high school,
college, or professional sporting event with your family or
your den.
- BE A
LEADER (Page 154)
Do three of the following requirements.
- Help a boy join Cub Scouting,
or help a new Cub Scout through the Bobcat trail.
- Serve as a denner or
assistant denner.
- Plan and conduct a den
activity with the approval of your den leader.
- Tell two people they have
done a good job.
- Leadership means choosing a
way even when not everybody likes your choice.
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